Build. Command. Adapt.
Grow a modular station across a branching run, direct the fleets it supports, and reshape your strategy around every destination.
- Build
- Balance power, industry, and defense
- Operate
- Complete each destination's objective
- Progress
- Claim rewards and choose the next route
Grow a mobile fortress
Fit modules onto the station grid. Every system competes for platform space and most require power before they can operate.
Mine to fund the station
Build a mining bay, then set its rally near asteroids. Drones extract automatically and return minerals for construction, repairs, ordnance, and replacement craft.
Set intent, not flight paths
Assign combat craft to Alpha or Bravo, then order each group to patrol or hold an area. Pilots handle formation flight, target selection, attack runs, and dogfights autonomously. Some operations require two distant positions to be searched, held, or protected at once, so keep each group strong enough to operate independently.
Read the incoming threat
The amber approach arc marks a broad direction, not an exact arrival point. Scout that sector or reposition before hostile ships cross into the map.
Open a remote mining front
Nearby ore is serviced directly. Once distant ore is visible, order a Mining Bay to deploy a temporary armed outpost there. It creates a valuable second front: defend it until the deposit is depleted and the package returns home.
Shape the run
Complete the primary objective, pursue optional discoveries, and claim blueprints or expansions before choosing between combat, trade stations, and uncertain dilemmas.
- 1 / 2Select group
- A / SPatrol / Hold
- QMiner rally
- WAll military
- EScout rally
- WheelZoom to pointer